![]() For example: Producing X number of beverages will give you a Dwarven Brewery Badge (Adventure Item) and producing X number of bread will give you a Bakers Guild Badge (Adventure Item). They have no further function than to be used to complete certain Waypoints and they are obtained from doing certain activities in the game. Depending on the Fellowships position at the end of the Adventure, some permanent Guild Ranking points will also be added.Īdventure Items are a new permanent event resource which will be needed for the reoccuring Fellowship Adventures. So each Adventure, every Fellowship has the same possibilities from the start again. After this Fellowship Adventure, the rewards will be handed to the top Fellowships - The Adventure Ranking Points will be put back to 0 and that's where everybody will start from in the next Fellowship Adventure. These ranking points are temporary, which means that they only count to decide your Fellowships place in this Adventure. That's right! This is also a new mechanic that will come with the Fellowship Adventures. Wait! Fellowship Adventures Ranking points? It's a decision that should be taken carefully, because it also means you won't be able to get any more Fellowship Adventures Ranking points for Waypoints that haven't been cleared in this stage. Therefore, only members with the rank of Ambassador or higher will be able to unlock that next Waypoint. Also: Picking up that reward will automatically let you (and your Fellowship) move on to the next stage. Unlocking that reward will grant a very nice reward to all Fellowship Members who have contributed something to that stage of the Fellowship Adventures. Discuss with your Fellowship and choose wisely: Will you battle? Rather pay goods? Like to make productions? It's up to you and your Fellowship which way suits your game style!Īt the end of each stage there is a "big reward" waiting for you. Some strategical Waypoints, like you can see above, will confront you with 3 different paths to choose from. All Fellowship members can contribute to these requirements and once they are met, they will open the way to the next Waypoint. On this map you see several Waypoints (blue, orange, green), each with their own requirements to get passed them.
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